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Pluto VR debuts tech that lets you stream virtual reality to a headset without a computer

Seattle-based software company Pluto VR has brought its virtual reality streaming platform PlutoSphere into Early Access.

Initially announced in February 2021, PlutoSphere allows its users to stream VR applications to a headset without the need for a local computer, in order to dramatically reduce the cost of entry for virtual reality. Instead of building a new rig around VR compatibility, you can theoretically just get a headset, then run everything from every library you own via data streaming.

PlutoSphere is currently compatible with the Oculus Quest and Quest 2, with plans to support other headsets and mobile devices in the future. It also requires a 5 Ghz WiFi 6 Internet connection, 50 Mbps of bandwidth, a Steam account, and less than 100ms ping to an Amazon Web Services region.

SpaceX rolls outs ‘premium’ Starlink satellite internet tier at $500 per month

But Elon Musk’s company touts improved hardware, faster service speeds and priority support for its premium customers.

“Starlink Premium has more than double the antenna capability of Starlink, delivering faster internet speeds and higher throughput for the highest demand users, including businesses,” the SpaceX website said.

According to the Starlink website, the first premium deliveries will begin in the second quarter.

How To Reinvent Continuous Improvement With Intelligent Digital Twins In Manufacturing

The Industrial Internet of Things (IIoT) connects IoT with Industry. The IIoT allows companies to reap information from their machines and environments to create intelligent, self-learning machines. This interconnected ecosystem provides numerous benefits for enterprises, such as reduced downtime, increased throughput and safety, and predictive maintenance — leading to greater efficiency. The 4th Industrial Revolution is fueled by exponential advancements in digital technology and brings us closer to a sustainable future of intelligent manufacturing environments that operate with zero emissions. With the advent of Industry 4.0, there has been a massive increase in the levels of data being produced by intelligent machines. This enormous increase in information can be hard to manage and analyze effectively without converting into usable insights. These insights are gained through the use of various technologies, including intelligent digital twins that allow for real-time monitoring of a machine’s condition, AI that can analyze large amounts of data to produce actionable insights, and connected devices that provide live status updates.

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Tesla has launched an in-car karaoke microphone called TeslaMic. But it’s only available in China for now.

Building The Metaverse

The talk about metaverse really went ballistic after Facebook changed its corporate name to Meta and CEO Mark Zuckerberg’s keynote at the Facebook Connect event touted the metaverse as the social networking future. But most of the talk is not really about the true metaverse as envisioned in science fiction and first described in in Neal Stephenson’s 1992 cyberpunk science fiction novel Snow Crash. A true metaverse needs to be an interconnected “Internet” of virtual spaces that are open to many different companies, not a walled garden. It will take an open platform offering access to a shared virtual space to create the true metaverse. And it will also require a level of standardization and interoperability that doesn’t exist today.

In Snow Crash, the Metaverse was a phrase coined by as a successor to the Internet. It was a vision of how a virtual-reality-based Internet might evolve and was heavily influenced by early video games. This version of the metaverse resembles a persistent massive multiplayer online game (MMO). Players would have user-controlled avatars, and there were a social hierarchy, but there was pervasive access and a global scale.

The closest we came to open 3D interoperability was VRML (Virtual Reality Markup Language) back in the 1990s. The HTML approach to creating a metaverse using the VRML standard attempted to create a virtual 3D markup language that could be used to create and link 3D spaces together into one that you could access through a VRML browser. It failed.

AI And Optimism: Jim Mellon Wants Us All To Live Longer

There is nothing inevitable about aging, or about its rate. Californian bristlecone pines are believed to live for 5,000 years, and there are long-lived mammalian creatures as well. Some marine creatures do not display any signs of aging at all, including hydra, jellyfish, planarian worms, and coral. Certain human cells have immortal characteristics too. When a woman gives birth, she produces a baby which is “new”. Her “germline” (reproduction-related) cells produce a child with no signs of age.

These and many other considerations combine with the unreasonable effectiveness of modern AI to lead some people to believe that significant advances in longevity are imminent. These advances probably cannot happen without the active participation of the wider pharmaceutical industry, and the acceptance by policy makers and regulators that aging is a disease, not just an unfortunate and inevitable component of the human condition. There is still considerable reluctance among major pharmaceutical companies to contemplate specific anti-aging therapeutic developments. But there are encouraging signs of this reluctance being challenged, especially at Novartis and AstraZeneca.

Beyond the pharma giants, Mellon reckons there are 255 companies which claim to be specifically targeting aging, of which 35 are listed on stock markets. But he thinks that only a minority of them are genuinely working to tackle aging, as opposed to one of the diseases it causes, like cancer, dementia, or heart disease. He likens the state of the longevity industry today to the internet industry of 20 years ago, when it was still in its dial-up phase, and downloading information (or, heaven forbid, images) was like sucking jelly through a straw. And although longevity will have such a massive impact on all of us that you might expect progress to be expedited, Mellon points out that the internet did not have to go through lengthy and expensive FDA trials at every step.

Multi-gigabit fiber internet launched in Reno (updated)

Telecom provider AT&T this week said some local customers now have access to faster internet with the addition of 2 gigabit and 5 gigabit fiber internet to the community. Reno is one of more than 70 metro regions in the country to get the upgrade.

The top speeds for AT&T fiber internet had previously been 1 gig.

AT&T officials said the rollout of the improved fiber network for residential customers was in response to pandemic shifts in how people work, with many more people setting up home offices or making their homes a permanent workplace.

Meta Is Making a Monster AI Supercomputer for the Metaverse

Though Meta didn’t give numbers on RSC’s current top speed, in terms of raw processing power it appears comparable to the Perlmutter supercomputer, ranked fifth fastest in the world. At the moment, RSC runs on 6,800 NVIDIA A100 graphics processing units (GPUs), a specialized chip once limited to gaming but now used more widely, especially in AI. Already, the machine is processing computer vision workflows 20 times faster and large language models (like, GPT-3) 3 times faster. The more quickly a company can train models, the more it can complete and further improve in any given year.

In addition to pure speed, RSC will give Meta the ability to train algorithms on its massive hoard of user data. In a blog post, the company said that they previously trained AI on public, open-source datasets, but RSC will use real-world, user-generated data from Meta’s production servers. This detail may make more than a few people blanch, given the numerous privacy and security controversies Meta has faced in recent years. In the post, the company took pains to note the data will be carefully anonymized and encrypted end-to-end. And, they said, RSC won’t have any direct connection to the larger internet.

To accommodate Meta’s enormous training data sets and further increase training speed, the installation will grow to include 16,000 GPUs and an exabyte of storage—equivalent to 36,000 years of high-quality video—later this year. Once complete, Meta says RSC will serve training data at 16 terabytes per second and operate at a top speed of 5 exaflops.

SpaceX’s Starship Will Be Capable Of Capturing Satellites To Be Repaired In Orbit Or Returned To Earth

SpaceX’s Starship will be a multipurpose launch vehicle, capable of returning astronauts to the Moon to build a permanent base and enabling humanity to build a sustainable colony on Mars. It is expected to become the world’s most powerful rocket-ship. “Starship was designed from the onset to be able to carry more than 100 tons of cargo to Mars and the Moon. The cargo version can also be used for rapid point-to-point Earth transport. Various payload bay configurations are available and allow for fully autonomous deployment of cargo to Earth, Lunar, or Martian surfaces,” the company said.

SpaceX’s Starship launch vehicle has many potential uses and capabilities that will enable access to space like never before. The cargo version of Starship will be able to launch entire satellite constellations in a single launch inside its payload bay. For perspective, SpaceX’s Falcon 9 can carry up to 60 Starlink in a tight configuration inside its 5.2-meter diameter fairing, Starship will be able to carry 400 Starlink to deploy in a single launch inside its fairing. Starship will be capable of deploying giant spacecraft to space inside its clamshell-like fairing, which has an outer diameter of 9-meters –“the largest usable payload volume of any current or in development launcher,” the company says. SpaceX also plans to design an extended Starship volume capability for payloads requiring up to 22-meters of height.

Starship will also be able to capture already in orbit to be repaired or brought back to be disposed of on Earth, according to SpaceX’s Starship User Guide. “Fully-reusable Starship and Super Heavy systems are expected to allow for space-based activities that have not been possible since the retirement of the Space Shuttle and Space Transportation System, or have never been possible before. With a fully reusable Starship, can be captured and repaired in Orbit, returned to Earth, or transferred to a new operational orbit,” SpaceX’s vehicle guide says. This will be possible with Starship’s large clamshell-like cargo door mechanism that opens and closes, as shown in the image below. The clamshell door can be modified to “chomp up” old and space junk orbiting Earth. “We can fly Starship around space and chomp up debris with the moving fairing door,” SpaceX founder Elon Musk said in July 2021.

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